Light Apps
Nov 2024 — Present
Kyiv · full-time
Senior iOS Engineer
- Full-cycle iOS development: architecture, implementation from design handoff, integration, App Store release and post-release support.
- Build apps from scratch and take over existing codebases — feature delivery, refactoring and stability work on live products.
- Integrate AI and generative APIs into consumer apps: request lifecycle, async job handling, progress and failure states, caching and cost control.
- Own onboarding, paywall and subscription flows end to end, together with the consent and privacy requirements App Store review depends on.
- Build reusable component systems and complex custom interfaces across UIKit and SwiftUI, including current iOS design language.
- Close the release loop: TestFlight distribution, review submissions, crash triage and memory profiling in Instruments.
StarMagic
Jul — Sep 2024
United Kingdom · remote
iOS Engineer
- Delivered features and fixed defects in a live application built on RxSwift and Objective-C.
- Worked inside an established codebase without rewrites — reading someone else's architecture and shipping within it.
Rimone Holding
Jan — Jul 2024
France · remote
iOS Engineer
- Built a kids drawing app from scratch in SwiftUI, including timer-driven session logic.
- Implemented onboarding and paywall flows that carried the app's subscription revenue.
Mobile Int, LLC
Oct 2023 — Jan 2024
USA · remote
iOS Engineer
- Shipped features in a VIPER production project: camera capture, REST integration, and Firebase-backed authentication and data flows.